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Reissad Points: earning and spending RP

Quick answer

RP is earned in-game by playing; the Steam store lists no RP packs, no starter currency, and no way to buy points. Spend them on loadout items and attachments — the beginner guide's advice stands: earn your camera legs in DM/TDM before opening the attachment rabbit hole.

  • Earned by playing — no storefront-listed way to purchase RP.
  • Spent in the loadout system alongside ~400 attachments covered in update notes.
  • First-night priority: one controllable primary in the hub range, not the shop.

Loadout spending discipline →

Reissad Points (RP) are Bodycam's in-game progression currency — earned by playing, not bought. This guide covers what the store page confirms about RP and how to think about your first spends.

  • RP = in-game currency earned through play (Steam lists no purchase path).
  • The loadout system's Primary/Secondary/Melee/Explosive/Gadget slots are where RP goes.
  • v0.8 Locked & Loaded reshaped progression — re-check in-client after updates.
  • Exact RP earnings per mode or match: Unknown on this wiki — confirm in-client.
  • No codes, no free-RP sites — anything promising free points is bait.

How RP fits the loop

Bodycam's loop as the store and update notes frame it: play matches (Deathmatch, Team Deathmatch, Wingman) → earn Reissad Points → spend on loadout and attachment options → bring the new setup back to the hub range to validate before competitive queues. RP is the connective tissue between sessions — which is exactly why the beginner guide says not to grind it on night one: the camera feel pays bigger dividends than any early purchase.

Spending discipline for your first points

Anchor rule: prove a primary in the hub range before you pay to modify it. The v0.8 hub's shooting range exists for exactly this — test recoil readability under the body-cam frame, then spend RP on attachments that fix what you actually felt (stability, sight picture), not what a tier list claims. The loadout page covers slot discipline in depth; this page covers the currency — keep the two decisions separate.

Second rule: resist the gadget tree early. Wingman's bomb-focused 2v2 punishes unfocused loadouts, and gadget-heavy builds are explicitly a 'later' item in the beginner guide's ordering. A stable primary plus a secondary you trust outlasts any early gadget shopping spree.

What we will not invent

No RP-per-match tables, no attachment price lists, no 'fastest RP farm' — none of that is published, and EA balance patches move those numbers anyway. When Reissad publishes progression numbers in official news, the update pages will reflect them with dates.

À lire aussi

Faits vérifiés sur Steam et couverture Locked & Loaded (5 sep 2026).

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