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Inoffizielle Fan-Wiki
Reissad Points: earning and spending RP
Quick answer
RP is earned in-game by playing; the Steam store lists no RP packs, no starter currency, and no way to buy points. Spend them on loadout items and attachments — the beginner guide's advice stands: earn your camera legs in DM/TDM before opening the attachment rabbit hole.
- Earned by playing — no storefront-listed way to purchase RP.
- Spent in the loadout system alongside ~400 attachments covered in update notes.
- First-night priority: one controllable primary in the hub range, not the shop.
Reissad Points (RP) are Bodycam's in-game progression currency — earned by playing, not bought. This guide covers what the store page confirms about RP and how to think about your first spends.
- RP = in-game currency earned through play (Steam lists no purchase path).
- The loadout system's Primary/Secondary/Melee/Explosive/Gadget slots are where RP goes.
- v0.8 Locked & Loaded reshaped progression — re-check in-client after updates.
- Exact RP earnings per mode or match: Unknown on this wiki — confirm in-client.
- No codes, no free-RP sites — anything promising free points is bait.
How RP fits the loop
Bodycam's loop as the store and update notes frame it: play matches (Deathmatch, Team Deathmatch, Wingman) → earn Reissad Points → spend on loadout and attachment options → bring the new setup back to the hub range to validate before competitive queues. RP is the connective tissue between sessions — which is exactly why the beginner guide says not to grind it on night one: the camera feel pays bigger dividends than any early purchase.
Spending discipline for your first points
Anchor rule: prove a primary in the hub range before you pay to modify it. The v0.8 hub's shooting range exists for exactly this — test recoil readability under the body-cam frame, then spend RP on attachments that fix what you actually felt (stability, sight picture), not what a tier list claims. The loadout page covers slot discipline in depth; this page covers the currency — keep the two decisions separate.
Second rule: resist the gadget tree early. Wingman's bomb-focused 2v2 punishes unfocused loadouts, and gadget-heavy builds are explicitly a 'later' item in the beginner guide's ordering. A stable primary plus a secondary you trust outlasts any early gadget shopping spree.
What we will not invent
No RP-per-match tables, no attachment price lists, no 'fastest RP farm' — none of that is published, and EA balance patches move those numbers anyway. When Reissad publishes progression numbers in official news, the update pages will reflect them with dates.
Weiterlesen
Fakten gegen Steam und Locked & Loaded geprüft (Stand 5. Sep 2026).